Class - Elemental Esper

Espers with the ability harness the energy of the elements surrounding them. The most common kind of Esper, they enjoy a fair amount of popularity in many places of Quintalis.

Role
Supporting the party with elemental spells, with the main focus of damaging the enemy and interacting with the environment.

Starting Money
1d12 x 15 Gil

Class Feat
Attuned (+3 on all rolls relating to an element if caster is in direct connection with something directly relating to said element.)

Skill Bonuses
Esper Sensitivity +2

Memory +1

Knowledge (Esper) +1

Abilities